I was super impressed with the soundtrack and voice acting, especially Amanda Ripley’s, and I was genuinely nervous seeing the alien stalk about the ship. The overall concept sounds like a perfect fit for the both the franchise and touchscreens - monitoring the xenomorph through different camera feeds. And at first, it seemed like that would actually happen. I really wanted to like Alien: Blackout, even if just to prove to all the naysayers that a mobile Alien game can be truly fun and well-designed - especially one without any ads or in-app purchases.
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